Now that I'm finally getting back on track with this project (not that long now!), here's what I have done of the Guide Menu. I'm actually splitting it up into two parts - the buttons, and the content. I'm doing this to try and condense the sprite sheet size and make sure I get this out faster.
It's been seven long months since I last worked on this project - but at last, I have finished with the next part of my Paper Jam Main Menu.
It's not a very big sheet, as you can see - basically the only *real* work I did came from the eleven new icons. This really should have been done last spring, but unfortunately I was burned out from doing the bigger things first, so this unwittingly took two thousand forevers to finish.
Hope you end up finding some use for it, no matter how few uses this will probably find.
I'm FieryExplosion - a casual gamer and avid spriter. I've been spriting since 2013, and have plenty of sheets. I enjoy fanfiction, reading books, and drawing.
3/18 - MP10 Custom Party HUD Redux
3/25 - KHII Custom Mini HUD Redux
3/26 - KH 0.2 BBS Custom Mini HUD
3/30 - KH 0.2 BBS Mini Command Menu
3/31 - Custom Simplistic RPG Battle HUD
2/14 - Second DA Anniversary Mock-ups
3/5 - KHFM Main Menu Mock-up
3/8 - KHII Main Menu Mock-up
3/17 - SLW 3DS Touch Screen Comparison
4/1 - Hope's Factors: Sunrise Boss Mock-up