In late 2015, I made a custom sprite sheet for Kingdom Hearts 3D's HUD. It was decent, but now it's not really up to par with the other two KH HUDs I've made last week or so. So it needs a well-deserved upgrade - and it didn't even take me that long, either!
Above is the old 2015 version, below is the new 2017 version.
As you can see, I decreased the size of the player HUD (so it would properly fit on a 320x192 resolution) and added more detail to the Drop Gauge and Command Deck. It really looks like it came from the actual game now - just what I had hoped for. It took me a while to figure out how to get the Command Deck looking perfect, but I eventually got it done!
Here is the actual sprite sheet itself. Unseen from the comparison is the Bonus Time numbers, all the different Command Deck colors, the Enemy HP (not really changed from my BBS HUD if I'm being honest) and the Information Bar. It's basically all that you need, moreso than last time.
Three Kingdom Hearts HUDs in a row, pretty amazing by my standards. I've fulfilled my quota for now - but keep checking around to see if I've added more!
I'm FieryExplosion - a casual gamer and avid spriter. I've been spriting since 2013, and have plenty of sheets. I enjoy fanfiction, reading books, and drawing.
3/18 - MP10 Custom Party HUD Redux
3/25 - KHII Custom Mini HUD Redux
3/26 - KH 0.2 BBS Custom Mini HUD
3/30 - KH 0.2 BBS Mini Command Menu
3/31 - Custom Simplistic RPG Battle HUD
2/14 - Second DA Anniversary Mock-ups
3/5 - KHFM Main Menu Mock-up
3/8 - KHII Main Menu Mock-up
3/17 - SLW 3DS Touch Screen Comparison
4/1 - Hope's Factors: Sunrise Boss Mock-up