In late 2015, I made a custom sprite sheet for Kingdom Hearts 3D's HUD. It was decent, but now it's not really up to par with the other two KH HUDs I've made last week or so. So it needs a well-deserved upgrade - and it didn't even take me that long, either! Above is the old 2015 version, below is the new 2017 version. As you can see, I decreased the size of the player HUD (so it would properly fit on a 320x192 resolution) and added more detail to the Drop Gauge and Command Deck. It really looks like it came from the actual game now - just what I had hoped for. It took me a while to figure out how to get the Command Deck looking perfect, but I eventually got it done! Here is the actual sprite sheet itself. Unseen from the comparison is the Bonus Time numbers, all the different Command Deck colors, the Enemy HP (not really changed from my BBS HUD if I'm being honest) and the Information Bar. It's basically all that you need, moreso than last time.
Three Kingdom Hearts HUDs in a row, pretty amazing by my standards. I've fulfilled my quota for now - but keep checking around to see if I've added more!
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About MeI'm FieryExplosion - a casual gamer and avid spriter. I've been spriting since 2013, and have plenty of sheets. I enjoy fanfiction, reading books, and drawing. New Sprites4/4 - Kirby Planet Robobot HUD Redux
4/14 - Kirby's Return to Dream Land HUD 4/14 - Kirby Custom RPG Battle HUD 5/5 - Phoenix Wright SoJ Misc. Stuff Pt. 1 & 2 11/14 - Mega Man 11 Custom Final HUD New Mock-Ups3/14 - Kingdom Hearts III Second Trailer Mock-up
3/14 - KHII Final Mix Roxas Battle Mock-up 4/4 - Kirby Star Allies Gameplay Mock-up 4/14 - Kirby RtDL-Styled Boss Mock-up 5/6 - PWAA Cross-Examination Mock-up Archives
March 2018
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