I'm back with something that took not a long time to do! What a happy and spectacular day! This is the fourth part of my Paper Jam Main Menu project, and now I have at least half of it done!
As you can see there's quite some reused resources from my Gear Menu - but since in-game the menu shares a lot of its resources I think it's fine. Besides, it saves me time and gives more convenience for me.
We have character stats, gear, and rank-up bonuses. I really don't feel like making big gear icons because that was torture last time and I really don't feel like doing that this time around. There's also no Rank icons - also because I don't feel like doing that.
But otherwise, there's everything you need for a Gear Menu! Use it well (hopefully).
I'm FieryExplosion - a casual gamer and avid spriter. I've been spriting since 2013, and have plenty of sheets. I enjoy fanfiction, reading books, and drawing.
3/18 - MP10 Custom Party HUD Redux
3/25 - KHII Custom Mini HUD Redux
3/26 - KH 0.2 BBS Custom Mini HUD
3/30 - KH 0.2 BBS Mini Command Menu
3/31 - Custom Simplistic RPG Battle HUD
2/14 - Second DA Anniversary Mock-ups
3/5 - KHFM Main Menu Mock-up
3/8 - KHII Main Menu Mock-up
3/17 - SLW 3DS Touch Screen Comparison
4/1 - Hope's Factors: Sunrise Boss Mock-up